These duties were all human deities and he suggeested to use the non-human deities from the supplement Deities and Demigods by Erol Otus. Interestingly, these deities are the same that are used in Forgotten Realms. Later on Gygax would raise the amount of gods to 50 in the World of Greyhawk boxed set an then to After he left, TSR increased the number of gods to a staggering 92 including non-human deities. With that staggering amount of gods in the setting we need to ask ourselves the question. Which Greyhawk deities in 5e do we need?
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These duties were all human deities and he suggeested to use the non-human deities from the supplement Deities and Demigods by Erol Otus. Interestingly, these deities are the same that are used in Forgotten Realms. Later on Gygax would raise the amount of gods to 50 in the World of Greyhawk boxed set an then to After he left, TSR increased the number of gods to a staggering 92 including non-human deities. With that staggering amount of gods in the setting we need to ask ourselves the question.
Which Greyhawk deities in 5e do we need? Our players will just give up if you present them 40 gods in a campaign. Therefore, we will only list deities that are most present in the Domain of Greyhawk. There are four different classes of deities and 9 different alignments. The classes are Greater , Intermediate and Lesser gods and Demi-gods.
It also exists a classification depending on which human subrace is believing in them, but I feel this can be neglected to not confuse your players. This illustration shows all the important deities of the Domain of Greyhawk including the Free City of Greyhawk by alignment. Most notably, Lawful Evil and Chaotic Evil deities are missing in the table. That is because by law it is forbidden to establish a following of evil gods.
Incabulos and Nerull are both secretly worshipped in cults in the City of Greyhawk. So this is already a lot. They mainly describe the number of followers. For campaign use we should order the deities by domain. When your player asks you for a specific god in a domain, you can just relay to this list. Every god is shown with their alignment and power level, as well as suggested Cleric Divine Domain. If your player wants to play a nature based cleric I would suggest these deities.
Beory is the general nature god, Mother Earth in persona. Ehlonna is associated with forests while Ulaa is associated with hills and emeralds. A forge cleric focussing on emeralds is plausible. While Boccob is all about achieving great knowledge of arcane power and spells, Wee Jas is more a goddess of magic and death that usually comes with it.
They have an interesting different view on the use of magic. These are all deities of doing the right thing for the greater good or doing the right thing as a human being. Rao is the god of peace, Pholtus is the god of light and law, while both Heironeus and St. Cuthbert are gods of justice, honor and truth. Heironeus standing for the rightful combat and St. Cuthbert for doing the truthful, right thing.
Cosmical powers are important to these gods, as Pelor is the god of sun while Celestian is the god of stars and moons. Fharlanghn stands for travel and the distance to the horizon. Istus is the all-known god of fate and destiny. There are several deities of the sea and wide oceans. While Procan stands for weather and the impulsiveness and chaotic behaviour of the sea Xerbo stands for the sea and the sea life itself. His wife Osprem is the protector of those who travel on the sea.
Lirr is the goddess of art while Olidammara is the master of disguise being favored by many thieves and bards. Services to Olidammara involve alot of wine and singing. Norebo is the right god for a cleric who loves to gamble as he is the god of luck.
Ralishaz is more than not the deity one hopes to not have the pleasure with as he stands for ill luck and misfortune. These gods are all linked to the other gods in what they stand for with a specific focus on the human himself. Kord is the god of combat and strength while Trithereon is the god of self-protection and freedom.
Zilchus is the god of merchants and money. Lastly, Kurell aligns himself with the gods of chance with a focus on taking what is rightfully his. His worshippers are more often than not the thievery kind.
These gods are the truly evil deities that are worshipped in the City of Greyhawk. Incabulos spreads disease and plagues while Nerull usually finishes his job with death and despair. There is no way a cleric can worship these deities without being truly evil and often paranoid.
There you have it, all important Greyhawk deities by alignment and by domain. With these list in your backpocket you are ready to ask any worship related questions your players may have. They are also a great inspiration for NPC or character concepts as belief can be an interesting motivation. It is important to notice how two clerics of the same domain can serve totally different god. That makes for a great variance of playstyles for mechanicly similar characters.
You got hyped to play a campaign in the World of Greyhawk? Search for:. Greyhawk Deities, which do we need? Classification of Greyhawk Deities in 5e There are four different classes of deities and 9 different alignments.
Greyhawk Deities by Domain When your player asks you for a specific god in a domain, you can just relay to this list.
Cuthbert : Intermediate God, Lawful Neutral, Knowledge These are all deities of doing the right thing for the greater good or doing the right thing as a human being. Conclusion There you have it, all important Greyhawk deities by alignment and by domain. Take a second to support Frogsama on Patreon! Share this: Twitter Facebook.
Greyhawk Deities by Alignment – Overview list
The Gods of Oerth rarely intercede directly in the affairs of Oerth. They expect their servants to be their right and left hands in the world. Clerics, priests, paladins, and less exalted but still valued souls are the agents of Gods, however minor their deeds may be. The Gods have an implicit understanding that if one of them should act too directly, others will act in concert to oppose the meddler, for if all acted in such a manner, Oerth would be destroyed by the Gods.
Greyhawk Deities - Master List
The Greyhawk pantheon is a large collection of deities worshiped on Oerth , the planet of the World of Greyhawk. Over a hundred deities are worshiped in the Flanaess continent of Oerth. Most can be divided into one of several sub-pantheons based on the peoples who originally worshiped them. The most powerful Baklunish deity is Istus , goddess of fate. Al'Akbar is a Baklunish man who rose to the status of demigod following the destruction of the Baklunish Empire in the Twin Cataclysms. Xan Yae is a popular goddess of twilight, worshipped by warrior- monks , mystics and those who wish to master the arts of stealth.
List of Greyhawk deities
Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eight-pointed star, images of the legendary Cup and Talisman that now bear his name. Al'Akbar is subordinate to the other Baklunish gods, remaining a mere demigod out of respect for them. His faithful oppose the sadistic elemental cults of Ull.
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